All careers › Special Effects Artists and Animators
Animator: pay, job outlook and how to become one
- $58,600lowest 10% earn less
- $75,49025th percentile
- $102,030median
- $139,13075th percentile
- $177,110top 10% earn more
Special effects artists and animators earned a median of $102,030 a year, about twice the $50,980 median for all occupations[1][2]. Jobs are projected to dip slightly, so the field is not expected to grow[3].
How much do animators make?
The median pay for special effects artists and animators was $102,030 a year, or $49.06 an hour, in May 2025[1]. Half earned more and half earned less. The average was $112,870 a year, or $54.27 an hour[7]. The median for all occupations was $50,980[2].
Pay varies a lot. The lowest-paid 10% earned less than $58,600 a year, and the lowest-paid 25% earned less than $75,490[4]. The highest-paid 25% earned more than $139,130, and the highest-paid 10% earned more than $177,110[4]. In hourly terms, those boundaries were $28.17, $36.29, $66.89 and $85.15[8]. A percentile is a boundary, and BLS publishes percentiles, not a starting salary[9].
These figures cover wage and salary workers only. They leave out the self-employed and do not count bonuses outside regular production pay or the cost of benefits[10]. About 19,970 people held wage jobs in this group[11].
Pay by state and city
Washington had the highest median wage at $133,480, followed by California at $130,540[12]. Nevada ($97,350) and New York ($96,770) came next[12]. Among states with published data, Iowa had the lowest median at $47,530[12].
California had the most jobs by far, at 7,410[13]. New York (1,540), Florida (1,530), Washington (1,130) and Oregon (870) followed[13].
Among metro areas with at least 100 jobs, San Jose-Sunnyvale-Santa Clara, CA had the highest median at $156,950[14]. San Francisco-Oakland-Fremont, CA ($136,770) and Seattle-Tacoma-Bellevue, WA ($134,120) came next[14]. Los Angeles-Long Beach-Anaheim, CA had the most jobs at 4,650, with a median of $124,590[15].
Show median pay in 31 states
| State | Median per year | Jobs |
|---|---|---|
| Washington[12] | $133,480 | 1,130 |
| California | $130,540 | 7,410 |
| Nevada | $97,350 | 370 |
| New York | $96,770 | 1,540 |
| Colorado | $91,290 | 210 |
| Arizona | $89,650 | 190 |
| North Carolina | $88,350 | 370 |
| Utah | $88,210 | 320 |
| Michigan | $86,630 | 230 |
| Florida | $85,870 | 1,530 |
| Maryland | $85,830 | 170 |
| Tennessee | $83,080 | 90 |
| Virginia | $81,510 | 380 |
| Georgia | $81,390 | 350 |
| Illinois | $81,180 | 630 |
| Massachusetts | $80,640 | n/a |
| Rhode Island | $80,040 | n/a |
| Texas | $78,930 | n/a |
| Indiana | $75,250 | 300 |
| Pennsylvania | $71,760 | 300 |
| Ohio | $67,000 | 200 |
| Oklahoma | $66,980 | n/a |
| Missouri | $65,470 | 80 |
| Minnesota | $64,990 | 30 |
| Wisconsin | $64,890 | 210 |
| Kansas | $62,720 | n/a |
| West Virginia | $60,940 | 40 |
| New Mexico | $54,000 | 80 |
| Kentucky | $50,970 | 40 |
| Nebraska | $50,830 | 90 |
| Iowa | $47,530 | n/a |
How to become an animator
BLS lists a bachelor's degree as the typical entry education. It lists no typical work experience and no typical on-the-job training[6].
- First: earn a bachelor's degree in computer graphics, animation, fine arts or a related field[16]. Computer graphics programs often add computer science to art courses, and animation programs often require drawing, animation and film classes[17].
- Next: build a portfolio and technical skills. Employers usually prefer candidates with both, and a degree is one place to develop them[18].
- Then: keep practicing. Graphics and animation skills can also be improved through self-study, which can strengthen a portfolio[19].
O*NET places this job in Job Zone Four, where considerable preparation is needed[20]. With teamwork and time-management skills, artists can move up to supervisory roles, and some reach art director, producer or director positions[21]. The facts do not say how long training takes.
What animators do
O*NET describes the work as creating special effects or animations with film, video, computers or other electronic tools, for products such as games, movies, music videos and commercials[22]. Tasks include:
- Designing complex graphics and animation with computer equipment[23].
- Building two-dimensional and three-dimensional images of objects in motion[23].
- Making characters and objects look lifelike by adjusting light, color, texture and shadow[23].
- Planning storyboards that show the flow of an animation and its key scenes[23].
- Scripting and creating animated sequences under tight deadlines[23].
- Helping with multimedia campaigns, including budgets and schedules[23].
Workers report job titles such as 3D animator, digital artist and motion graphics artist[24]. Useful qualities include creativity, artistic ability, computer skills, communication and time management[25][26][27][28][29].
Where they work
Many artists and animators work in offices, and others work from home[30]. Most keep a regular schedule, but they may work nights and weekends when deadlines get close[31]. In 2025, 62.9% of special effects artists and animators were self-employed[32].
Job outlook
BLS projects employment to decline 0.3% from 2025 to 2035, from about 51,900 to 51,800 jobs[3]. That count includes self-employed workers, so it is larger than the wage-job count in the pay data[3][11]. Employment in all occupations is projected to grow 3.5%[33].
Still, about 4,200 openings are projected each year[5]. Openings include jobs left by workers who retire or switch occupations, not only new jobs[5]. Each year, 3.8% of workers leave the labor force and 4.3% move to a different occupation[34].
BLS names technology as a factor. It expects the share of employment to decrease as more animation and post-production tasks are sped up by tools, including generative AI[35].
Is it a good fit?
The pay is high compared with all occupations, with a median of $102,030 against $50,980[1][2]. The range is wide, and the lowest-paid 10% earned less than $58,600[4]. A bachelor's degree is the typical entry point, and employers usually prefer a good portfolio[6][18]. Most special effects artists and animators were self-employed (62.9%), and these wage figures do not cover their earnings[32][10]. Employment is projected to dip slightly while openings continue[3][5].
Frequently asked questions
- How much does an animator make an hour?
- The median was $49.06 an hour and the average was $54.27 in May 2025[1][7].
- What degree do you need to be an animator?
- A bachelor's degree is the typical entry education, in fields such as computer graphics, animation or fine arts[6][16].
- Is animation in demand?
- Employment is projected to fall 0.3% from 2025 to 2035, but about 4,200 openings a year are projected[3][5].
- What is the highest paying state for animators?
- Washington had the highest median wage at $133,480, ahead of California at $130,540[12].
Facts and sources
- BLS OEWS, May 2025: the median wage for Special Effects Artists and Animators in the US was $102,030 per year and $49.06 per hour. Half of workers earned more and half earned less. BLS OEWS, May 2025
- BLS OEWS, May 2025: the median annual wage for all occupations in the US was $50,980. BLS OEWS, May 2025
- BLS Employment Projections: employment of Special Effects Artists and Animators is projected to decline 0.3% from 2025 to 2035, from about 51,900 to 51,800 jobs (a change of -100). These counts include self-employed workers. BLS Employment Projections
- BLS OEWS, May 2025, annual wage percentiles for Special Effects Artists and Animators: 10th percentile $58,600, 25th percentile $75,490, 75th percentile $139,130, 90th percentile $177,110. The 10th percentile means 10% of workers earned less. BLS OEWS, May 2025
- BLS Employment Projections: about 4,200 openings for Special Effects Artists and Animators are projected each year, on average, from 2025 to 2035. Openings include jobs that open when workers retire or move to other occupations, not only new jobs. BLS Employment Projections
- BLS Employment Projections, typical path into Special Effects Artists and Animators: education needed for entry: Bachelor's degree; work experience in a related occupation: None; typical on-the-job training: None. BLS Employment Projections
- BLS OEWS, May 2025: the mean (average) wage for Special Effects Artists and Animators was $112,870 per year and $54.27 per hour. BLS OEWS, May 2025
- BLS OEWS, May 2025, hourly wage percentiles for Special Effects Artists and Animators: 10th percentile $28.17, 25th percentile $36.29, 75th percentile $66.89, 90th percentile $85.15. BLS OEWS, May 2025
- BLS OEWS FAQ: a percentile wage is a boundary. The median (50th percentile) separates the highest-paid 50% from the lowest-paid 50% of workers in the occupation. OEWS publishes percentile wages, not a starting salary. BLS OEWS, May 2025
- BLS OEWS FAQ: OEWS covers part-time and full-time workers paid a wage or salary. It does not cover the self-employed, owners and partners in unincorporated firms, household workers or unpaid family workers. OEWS wages do not include nonproduction bonuses or employer costs of benefits such as health insurance or retirement contributions. BLS OEWS, May 2025
- BLS OEWS, May 2025: about 19,970 people were employed as Special Effects Artists and Animators in the US (wage and salary jobs, not counting self-employed workers). BLS OEWS, May 2025
- Median annual wage for Special Effects Artists and Animators in every state with published data, May 2025 (table on this page). BLS OEWS, May 2025
- BLS OEWS, May 2025, states with the most Special Effects Artists and Animators jobs: California 7,410; New York 1,540; Florida 1,530; Washington 1,130; Oregon 870. BLS OEWS, May 2025
- BLS OEWS, May 2025, metro areas with the highest median annual wage for Special Effects Artists and Animators (areas with at least 100 jobs): San Jose-Sunnyvale-Santa Clara, CA $156,950; San Francisco-Oakland-Fremont, CA $136,770; Seattle-Tacoma-Bellevue, WA $134,120; Los Angeles-Long Beach-Anaheim, CA $124,590; San Diego-Chula Vista-Carlsbad, CA $118,750; Salt Lake City-Murray, UT $101,730; New York-Newark-Jersey City, NY-NJ $96,760; Phoenix-Mesa-Chandler, AZ $96,670. BLS OEWS, May 2025
- BLS OEWS, May 2025, metro areas with the most Special Effects Artists and Animators jobs: Los Angeles-Long Beach-Anaheim, CA 4,650 (median $124,590); New York-Newark-Jersey City, NY-NJ 1,560 (median $96,760); San Francisco-Oakland-Fremont, CA 1,440 (median $136,770); Seattle-Tacoma-Bellevue, WA 1,030 (median $134,120); Orlando-Kissimmee-Sanford, FL 960 (median $91,150); Portland-Vancouver-Hillsboro, OR-WA 690. BLS OEWS, May 2025
- Occupational Outlook Handbook, How to Become One: Education. BLS Occupational Outlook Handbook
- Occupational Outlook Handbook, How to Become One: Education. BLS Occupational Outlook Handbook
- Occupational Outlook Handbook, How to Become One: Education. BLS Occupational Outlook Handbook
- Occupational Outlook Handbook, How to Become One: Other Experience. BLS Occupational Outlook Handbook
- O*NET 27-1014.00: Job Zone Four: Considerable Preparation Needed. A considerable amount of work-related skill, knowledge, or experience is needed for these occupations. For example, an accountant must complete four years of college and work for several years in accounting to be considered qualified. O*NET OnLine
- Occupational Outlook Handbook, How to Become One: Advancement. BLS Occupational Outlook Handbook
- O*NET description of Special Effects Artists and Animators. O*NET OnLine
- O*NET task list for Special Effects Artists and Animators. O*NET OnLine
- O*NET 27-1014.00 sample job titles reported by workers: 3D Animator (Three-Dimensional Animator), 3D Artist (Three-Dimensional Artist), Animator, Artist, Digital Artist, Graphic Artist, Motion Graphics Artist, Multimedia Producer. O*NET OnLine
- Occupational Outlook Handbook, How to Become One: Important Qualities. BLS Occupational Outlook Handbook
- Occupational Outlook Handbook, How to Become One: Important Qualities. BLS Occupational Outlook Handbook
- Occupational Outlook Handbook, How to Become One: Important Qualities. BLS Occupational Outlook Handbook
- Occupational Outlook Handbook, How to Become One: Important Qualities. BLS Occupational Outlook Handbook
- Occupational Outlook Handbook, How to Become One: Important Qualities. BLS Occupational Outlook Handbook
- Occupational Outlook Handbook, Work Environment. BLS Occupational Outlook Handbook
- Occupational Outlook Handbook, Work Environment: Work Schedules. BLS Occupational Outlook Handbook
- BLS Employment Projections: 62.9% of Special Effects Artists and Animators were self-employed in 2025. BLS Employment Projections
- BLS Employment Projections: employment in all occupations is projected to grow 3.5% from 2025 to 2035. BLS Employment Projections
- BLS Employment Projections, 2025-35 annual average for Special Effects Artists and Animators: 3.8% of workers leave the labor force each year and 4.3% move to a different occupation. BLS Employment Projections
- BLS Employment Projections, factor affecting employment of Special Effects Artists and Animators: Productivity change - share decreases as more animation and post-production tasks are accelerated by the use of technology, including generative artificial intelligence (AI) tools. BLS Employment Projections
- Related occupations (O*NET) with BLS pay, growth and entry education. O*NET OnLine
This page includes information from the O*NET 31.0 Database by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 license. O*NET® is a trademark of USDOL/ETA. CareerFacts has modified all or some of this information. USDOL/ETA has not approved, endorsed, or tested these modifications.